Run
8 Train Simulator Multi-player Mode
The
InSimOptions - Host tab
To
start hosting a session in Run 8 Train Simulator simply
click on the "Host Session" button to start
hosting. The only thing that your friend's need to join
you is your IP address and your Run8 network password
which you can setup in the "Network Password"
window (up to 25 characters). Once a friend joins your
session their crew name and IP address will show up
in the "Selected Client Options". Also, when
you host a session you are automatically assigned CTC
Dispatching duties.
And
in the "Selected Client Options" you can do
things like deputize a friend as a dispatcher by selecting
that person and clicking on the "Deputize as Dispatcher"
which will let that person have full access to the Run8
CTC Dispatching screen. This can be useful on our BNSF
Mojave Sub route as there are actually three dispatchers
along our route and they are as follows; 1) BNSF DS
12 - BNSF Bakersfield Yard to Kern Jct. 2) BNSF DS 13
- Barstow to South Mojave Jct. 3) UP Omaha DS 254 (54)
- UP Bakersfield Yard to Mojave (Fleta). Of course if
you like a real challenge, and are good at multi-tasking,
you could act as all three and also run a train all
at the same time!
We
then have the "Dispatcher Mode" section where
you can put the session in "Dictatorship"
which will only allow you or people you deputize to
have full CTC Dispatching access. If you put the Dispatcher
Mode into "Anarchy" then everyone in the session
has full CTC Dispatching access which can sometimes
lead to some very wierd or bizzare things happening
in a session as some people have a warped sense of humor
so be careful using this mode.
The
"Allow Crew Interaction" once selected will
allow other users to interact with your train so they
can do things like close and open anglecocks and couple
and uncouple cars and locomotives under your control.
The
"Revert Lost Client to Free Agent" basically
allows a client's train to revert back to a free agent
train if a client drops off the network. This comes
in handy when someone drops out of a session due to
internet lag or an interruption caused by the users
pc and they want to rejoin the session and take back
control of their train which will be right where they
left it when they dropped off. Not having this selected
will cause the user's train to be removed from the network
and the session if they were to drop out.
The
"Network Time-Sync for Clients" let's you
control the time and day for everyone in the session
when selected.
And
finally, the "Remove Host Train from World"
will let you remove your train from a session if you
have one. This comes in handy if you have a through
train and are at the end of the line and need to remove
it.
It's
also worth mentioning that in Run 8 Train Simulator
you can, if you want, and if you have multiple pcs on
the internet, join your own session using the same IP
address.
Now
let's go over the Client tab Click
Here
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