Run8 Train Simulator 2012 - 2013 - Excellence in Railsimming

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Run8 Basics Overview - Single-Player Operations Page 2

Now that we know how to start a locomotive in Run8 we can now start having some fun. You can continue working on your own session or you can take a look at some of the ones we included.

NOTE: After the route merging feature and BarstowYermo was added to the program some of the trains in Barstow no longer spawn in the Summer and Fall sessions which are located in the BNSF MojaveSub World section. But you will see trains between Bakersfield and Barstow so they are worth checking out and you can always use the TMU to copy a train and spawn it somewhere else. There is also a briefing that we did and you can find it in the "Paperwork" folder. The default pathway looks like this;

C: > Program Files (x86) > Run 8 Studios > Run 8 Train Simulator > Content > Paperwork

The file is named "Run8 Summer Session" and is in a .RTF format which you can print out if you like. The session briefing provides a sample snapshot of what is going on over the railroad on a particular date and time. The session files that we provide can be modified to your own liking and saved as new sessions using the F1 menu Spawn tab.

Note: To save a session just select "World" and enter a name for the session and select save. If you just want to save a single train just select "Train" and enter a name for the train and select save.

So from the Run8 start menu select the BNSF_MojaveSub and then World and then find the Run8 Summer Session. Then select Run Simulator. You will spawn in the UP yard in Bakersfield and you will be looking east. Now looking at the Summer briefing we can see that there is a UP MRVWC2 train on yard track 3 near the south end of the yard which is actually east of your current location. By the way if you don't know what direction you are facing just press the Shift+Z keys and a HUD will appear at the top of the screen. There is allot of information on the HUD but you will notice one called "HDG" which is your heading. Pressing Shift+Z again will disable the HUD. But before we can grab another train we will have to relinquish the one we used to learn the start up procedure so select the locomotive again that you started and press the "Relinquish Control" button at the top left of the Rail Unit Options window (see the image to the right). This should trun the locomotive off and we can now proceed down to the south (east) end of the yard.

 

The image above shows the train we are looking for, the MRVWC2, the symbol indicates that it is a freight "manifest" from Roseville, Ca to West Colton, Ca and the 2 signifies it is the second one to run today. Alright, go ahead and proceed with the start up procedure that we went over earlier on and this time make sure to select the "Auto-MU All Locomotives" button as we have five locomotives on the point of this train. Next we will set the EOT..

To continue please CLICK HERE.

UP MRVWC2 Train

Registration - Single-Player

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